SACR 4.0.0
Released: 2020-07-19
Blender 2.83 LTS (current at release; no primary version stated)
- Added IK arms with automatic wrist rotation.
- Restored molar controls from SACR V2.
- Added a legacy build for Blender 2.7x users.
Changed
Section titled “Changed”- Combined the faceplate and head into one mesh for subsurface scattering.
- Overhauled the skin material with emission, simpler controls, and diffuse shading.
- Replaced the upper-arm bone shape to improve selection through armor.
- Adjusted torso pivot points and face-rig controls.
- Overhauled eyebrow and eye-white materials.
- Updated default materials and colors.
- Prevented round eyes from rendering when disabled.
- Corrected the left leg lattice assignment.
- Fixed face subdivision clipping at the lowest eye setting.
- Corrected smooth shading on torso and hip objects.
- Made torso bone shapes protrude through armor.
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