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SACR 4.0.0

Released: 2020-07-19

Blender 2.83 LTS (current at release; no primary version stated)

  • Added IK arms with automatic wrist rotation.
  • Restored molar controls from SACR V2.
  • Added a legacy build for Blender 2.7x users.
  • Combined the faceplate and head into one mesh for subsurface scattering.
  • Overhauled the skin material with emission, simpler controls, and diffuse shading.
  • Replaced the upper-arm bone shape to improve selection through armor.
  • Adjusted torso pivot points and face-rig controls.
  • Overhauled eyebrow and eye-white materials.
  • Updated default materials and colors.
  • Prevented round eyes from rendering when disabled.
  • Corrected the left leg lattice assignment.
  • Fixed face subdivision clipping at the lowest eye setting.
  • Corrected smooth shading on torso and hip objects.
  • Made torso bone shapes protrude through armor.

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