SACR 4.1.1
Released: 2020-11-01
Blender 2.90 (current at release; no version stated)
- Added eye derp controls.
- Added HD compatibility to every build.
- Added eyebrow emission support.
Changed
Section titled “Changed”- Updated all materials to the Gen 2 skin shader with built-in SSS.
- Updated eyebrow controls and optimized the outliner.
- Made the Extrude build the standard build.
- Adjusted chest and hip pivots and redesigned hip and pelvis bone shapes.
- Offset pupils and removed subdivision from everything except the head and eyebrows.
- Remodeled pupil and mouth control shapes.
- Changed the rig text to an extruded version object and character name.
- Split eye, pupil, and eyebrow materials into left and right variants.
- Updated the default skin, eye, and eyebrow materials.
- Added two slim-arm modes: 1.16 and 1.8.
- Reduced distribution to Standard and Lite builds.
- Parented eyelashes to the Eyelashes empty.
- Improved performance.
Removed
Section titled “Removed”- Removed MC Damage Hue, the gradient world setup, Anti-Lag, and armor.
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