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SACR 4.1.1

Released: 2020-11-01

Blender 2.90 (current at release; no version stated)

  • Added eye derp controls.
  • Added HD compatibility to every build.
  • Added eyebrow emission support.
  • Updated all materials to the Gen 2 skin shader with built-in SSS.
  • Updated eyebrow controls and optimized the outliner.
  • Made the Extrude build the standard build.
  • Adjusted chest and hip pivots and redesigned hip and pelvis bone shapes.
  • Offset pupils and removed subdivision from everything except the head and eyebrows.
  • Remodeled pupil and mouth control shapes.
  • Changed the rig text to an extruded version object and character name.
  • Split eye, pupil, and eyebrow materials into left and right variants.
  • Updated the default skin, eye, and eyebrow materials.
  • Added two slim-arm modes: 1.16 and 1.8.
  • Reduced distribution to Standard and Lite builds.
  • Parented eyelashes to the Eyelashes empty.
  • Improved performance.
  • Removed MC Damage Hue, the gradient world setup, Anti-Lag, and armor.

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