SACR 7.4.0
Released: 2025-12-10
Blender 5.0 (stated)
SACR 7.4 updates the rig to Blender 5.0 and makes substantial backend changes for the V2 UI add-on available through the Blender Extensions platform.
- Added a Skin Utility bone for the new Skin Utility feature, which can download Java Edition player skins.
- Added a shallow mouth option.
Changed
Section titled “Changed”- Updated the rig UI to V2 with a cleaner, more capable script architecture.
- Simplified Python driver expressions, especially for arms and eyelashes.
- Updated drivers to integrate more reliably with the UI script.
- Changed Arm Style and Arm Type from integer properties to an enum.
- Moved Quick Parent bones into individual bone groups for more granular visibility control.
- Replaced the SACR Base Shader with a general-purpose Minecraft shader.
- Updated the iris and sclera shaders to R10.
- Assigned the correct material to 3x4 armor pauldrons.
- Gave each armor section its own texture file for add-on compatibility.
- Made arm bone shapes scale correctly with both slim-arm types.
- Reverted molar controls to a bone-based system.
- Changed the default camera resolution to 1920x1080 at 100%.
- Corrected the arm lattice assignments.
- Made hidden objects remain hidden when appended.
Removed
Section titled “Removed”- Removed Extended Controls custom properties from face bone configurations; these are now controlled by the Python UI and bone groups.
- Removed obsolete scene custom properties.
Lite Rig
Section titled “Lite Rig”- Removed all objects in the Accessories collection.
- Simplified mesh geometry.
- Removed supporting bones for the hair rig.
- Removed properties and materials associated with removed meshes.
- Removed eye sparkles and lattices.
- Removed all bevel and subdivision modifiers.
- Disabled the face rig by default.
- Dissolved the Mesh collection.
- Disabled selection of all meshes.
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